Gamasutra: Ben Chong's Blog – Making money with HTML5 games.

I’m sorry — HTML5 actually does work for mobile gaming | VentureBeat.

Unwrapping the Wii U Browser

via 24 ways: Unwrapping the Wii U Browser.

This publication describes the state of the HTML5 mobile games ecosystem.

About common challenges in developing HTML5 games for multiple devices. And on the solutions from the increasing number of good development tools and resources that are available today.

Additionally, this publication describes the distribution potential of HTML5 games via the open mobile web and the traditional app-stores, different monetization models and some examples of successful HTML5 games released in 2012.

Top 10 Casual HTML5 Games

January 8, 2013

Bejeweled HTML5 — PopCap
http://bejeweled.popcap.com/html5

Angry Birds HTML5 — Rovio / Google
http://chrome.angrybirds.com/

Words with Friends HTML5 — Zynga
http://apps.facebook.com/wordswithfriends

Dominion Online HTML5 — Goko
http://www.goko.com/games/Dominion

Powderkeg! (Bomberman Multiplayer) — Artillery Games
http://powderkeg.artillery.com/

Pocket Island HTML5 — Wooga
http://wooga.github.com/Pocket-Island

Cut the Rope IE — Zepto Lab / Pixel Lab
http://www.cuttherope.ie/

Contre Jour IE — Mokus / Clarity Consulting
http://www.contrejour.ie

Atari Arcade IE — Nolan Bushnell / Grant Skinner
http://atari.com/arcade

Asteroids Multiplayer : Rawkets — Rob Hawkes
http://rawkets.com/